AI Insights · Timothy · October 2021
Top 5 Train Games in Denmark Q3 2021
A review of the performance metrics for the top 5 train games on a unified platform in Denmark during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw notable engagement and revenue trends for the top train-themed mobile games in Denmark. Here, we delve into the performance metrics for the top 5 titles: Train Station 2: Steam Empire, Subway Idle, Hyper Train, Train Taxi, and Thomas & Friends: Go Go Thomas. All data comes from Sensor Tower, where more insights can be found.
Train Station 2: Steam Empire by Pixel Federation Games showed fluctuations in weekly revenue, peaking at approximately $3.8K in mid-July and mid-August. Weekly downloads also experienced a peak, reaching 572 in late July before a general decline towards the end of the quarter. Weekly active users saw a slight decline from 4K to 3.2K over the quarter.
Subway Idle from seven technologies S.L had a peak in weekly revenue at $80 in early August but saw a dip to $21 in late August. Weekly downloads saw a high of 428 in mid-July, dropping to 131 by the end of September. The game’s weekly active users followed a similar trend, decreasing from 608 in mid-July to 219 by the end of the quarter.
Hyper Train by Suji Games did not generate any revenue during the quarter. Weekly downloads peaked at 559 in late August but saw a significant decline to just 17 by the end of September. Weekly active users mirrored this trend, peaking at 558 in late August and then dropping to 299 by the end of the quarter.
Train Taxi from SayGames LTD saw its highest weekly revenue of $90 in late September, with a general upward trend from $31 in mid-September. Weekly downloads peaked at 287 in mid-July but fell to 69 by the end of September. Weekly active users decreased from 629 in mid-July to 225 by the end of the quarter.
Lastly, Thomas & Friends: Go Go Thomas by Budge Studios had a peak in weekly revenue of $207 in mid-July. Weekly downloads saw a high of 166 in late July, maintaining relatively stable numbers throughout the quarter. Weekly active users remained consistent, fluctuating around the mid-200s.
For more detailed insights, visit Sensor Tower.